Unplugged Coding Media Creation Socialization

Authors

  • Rica Wijayanti STKIP PGRI BANGKALAN
  • Rifky Maulana Yusron Universitas Trunojoyo Madura
  • Zainudin Zainudin STKIP PGRI Bangkalan
  • Siska Pratiwi STKIP PGRI Bangkalan

DOI:

https://doi.org/10.35134/jmi.v32i2.183

Keywords:

unplugged coding, lateral puzzle board, apple garden media, safari map media, coding direction cards

Abstract

Coding represents an introduction to the fundamental principles of programming and logical reasoning, which can be delivered through enjoyable and interactive activities. Introducing coding at an early age is essential, as it enables children to develop logical thinking, creativity, and basic problem-solving skills from a young age. The introduction of coding for children does not necessarily require the use of technology; it can be facilitated through unplugged coding learning media. Therefore, this community service activity aimed to provide socialization and training for kindergarten teachers and parents on the development of unplugged coding media. Through this program, it is expected that teachers and parents will be able to introduce coding concepts to children in an engaging and enjoyable manner. The community service activities were carried out through socialization sessions and hands-on practice with kindergarten teachers and parents.The program consisted of three main stages: introduction to unplugged coding media, development of unplugged coding media, and implementation of unplugged coding media. Four types of unplugged coding media were introduced, namely: Lateral Puzzle Board, Apple Garden Media, Safari Map Media, and Coding Direction Cards. This community service program was conducted at An-Shal Kindergarten, located in Kamal District. Pre-tests and post-tests were administered to participants before and after the socialization activities to measure the improvement in their knowledge. The results of the pre-test and post-test indicated that the socialization of unplugged coding media significantly enhanced teachers’ understanding and ability to develop unplugged coding media for early childhood education.

 

References

Y. Triambodo, M. Putro, and R. Astuti, “Penerapan Scratch dalam Pembelajaran Coding Siswa Sekolah Dasar,” Emergent: Journal of Educational Discoveries and Lifelong Learning, vol. 1, no. 4, 2022, doi: 10.47134/emergent.v1i4.

R. Amelia, H. Gunawan, D. Ilmi, and U. M. Sjech Djamil Djambek Bukittinggi, “Evaluasi Pembelajaran Coding Scratch Berbasis Computational Thinking dengan Model Kirkpatrick di Sekolah Coding Scratch Learning Evaluation based on Computational Thinking with the Kirkpatrick Model in Schools.”

A. Sulastri, A. Anisa, and T. Ibrahim, “Transformasi Pembelajaran dengan Coding: Membekali Pendidik MI Manba’ul Huda dalam Meningkatkan Literasi Digital Siswa,” YASIN, vol. 4, no. 6, pp. 1777–1792, Dec. 2024, doi: 10.58578/yasin.v4i6.4489.

F. D. Musfiati, “Pengaruh Unplugged Coding dalam Meningkatkan Kemampuan Problem Solving Anak Usia 6-7 Tahun di BA Aisyiyah Pagentan,” Proceedings Series on Social Sciences & Humanities, vol. 13, pp. 91–95, Nov. 2023, doi: 10.30595/pssh.v13i.888.

P. Konsep et al., “Unplugged Coding Activity sebagai Pendekatan,” 2025. [Online]. Available: https://www.csunplugged.org/en/topics/.

N. O. Syamsiah, Y. Firmansyah, Y. Mustika, B. Burhanudin, A. Gani, and N. Fitriani, “PENGARUH EDUKASI UNPLUGGED CODING TERHADAP KEMAMPUAN COMPUTATIONAL THINKING ANAK USIA SEKOLAH DASAR,” VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan, vol. 15, no. 2, pp. 365–373, Nov. 2024, doi: 10.31932/ve.v15i2.4048.

D. R. P. Ramadhan, A. Q. Rosyada, W. Marliza, D. E. P. Kasatri, and I. Yuliana, “PENGARUH EKSTRAKULIKULER CODING PADA SISWA SEKOLAH DASAR GUNA MENINGKATKAN COMPUTATIONAL THINGKING DI SEKOLAH AL-AZHAR SYIFA BUDI SOLO,” Buletin Literasi Budaya Sekolah, vol. 2, no. 1, Jul. 2020, doi: 10.23917/blbs.v2i1.11616.

M. Ryscha Amelya, K. Rinakit Adhe, D. Gowinda, L. Safitri, and N. D. Simatupang, “) 2025 | Page 24 from 33 Global,” Jurnal Ilmiah Multidisiplin, vol. 2, no. 1, pp. 24–33, 2025, [Online]. Available: https://gb.abidan.org/index.php/global

Q. Faizatul Fitriyah, L. Rahmadhania Saputri, H. Inaya Aljawad PGPAUD, F. Keguruan dan Ilmu Pendidikan, and U. A. Muhammadiyah Surakarta Jln Yani, “ARTICLE INFO ABSTRACT,” Jurnal Pendidikan Anak, vol. 12, no. 2, pp. 176–185, 2023.

F. A. Lestari, K. Rinakit Adhe, N. Khotimah, and N. D. Simatupang, “Pengaruh Unplugged Coding terhadap Kemampuan Literasi Anak Usia 5-6 Tahun,” Jurnal Ilmiah Multidisiplin, vol. 1, no. 2, pp. 13–20, 2024, [Online]. Available: https://global.mardi.id/index.php/global

“Implementation of game based learning in vibration and wave puzzle to increase students’interest and motivation in physics learning,” Wahana Pendidika Fisika, vol. 10, no. 1, pp. 99–112, 2025.

S. Ningsih, A. Marshanawiah, N. M. Alwi, R. H. Rafi’ola, and I. Sofyan, “PENGEMBANGAN MEDIA TAMAN BELAJAR UNTUK MENINGKATKAN PERKEMBANGAN KOGNITIF ANAK USIA DINI DI KIDDI CARE.” [Online]. Available: http://ojs.uhnsugriwa.ac.id/index.php/PW

M. YILDIZ and H. KARAL, “A Computer Science Unplugged Activity: CityMap,” International Journal of Computer Science Education in Schools, vol. 5, no. 2, pp. 14–27, Dec. 2021, doi: 10.21585/ijcses.v5i2.110.

Downloads

Published

2025-12-08

How to Cite

Wijayanti, R., Maulana Yusron, R., Zainudin, Z., & Pratiwi, S. (2025). Unplugged Coding Media Creation Socialization. Majalah Ilmiah UPI YPTK, 32(2), 117–124. https://doi.org/10.35134/jmi.v32i2.183

Issue

Section

Articles